Once a member of House Phiarlan and one of the greatest wizards of the Twelve, Mordain d’Phiarlan delved into the forbidden knowledge of the Closed Circle. Fernia, the Sea of Fire is a continually burning landscape. Plates of compressed ash and debris float atop oceans of liquid flame as mountains ooze with molten. Dungeons & Dragons Eberron Campaign Guide RRP $ the exciting world of Eberron, as well as tons of material for your homebrew D&D campaign.
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Once a member of House Phiarlan and one of eberrno greatest wizards of the TwelveMordain d’Phiarlan delved into the forbidden knowledge of the Closed Circle of Sharn.
Tainted by the powers of the daelkyrthe year-old wizard is now known as Mordain the Fleshweaver. Mordain hides himself away in his secret hall in Droaamcontinuing to explore the forbidden arts.
Showing aptitude ebefron the arcane arts, he was accepted as a member of the Twelve. Mordain eventually became the provost of the Twelve, and pushed the advancement of the arts of transmutation.
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However, he began exploring forbidden knowledge, delving into the depths of the Closed Circle of Sharn’s daelkyr magic. Rumors of his trespass began: Still other rumours say he stole children, replacing them with perfect simulacrum so that their parents would never know. When word got out of the horrors of his experiments, the other mages of the Twelve moved against him. With knowledge of his horrid experiments public, the Twelve and the dragonmarked houses moved against Mordain.
In YK, he was excoriated from House Phiarlan. The Twelve, led by Salyon Syrralan d’Sivistried him for his crimes and attempted to execute him.
However, every method the Twelve used failed: Mordain was bathed in acid, burned at the stake, drowned, and even dismembered, yet after each horrible death Mordain’s flesh reformed and he awoke renewed. Since they could not kill Mordain, the Twelve petrified the mage and prepared him for transport to Dreadhold prison.
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However, Mordain reversed the petrification spell and escaped. Salyon Syrralan d’Sivis speculated that only a mage equal to Mordain’s power and ebberron could have hoped to force a change on his flesh in the way they had attempted.
Mordain had indeed taken up home in Droaam. He created a tower named Blackrootand surrounded his home with the results of his gruesome experiments. Even the monsters of Droaam now steer clear of what the gnolls call Khresht Rhyyl”the Forest of Flesh.
Since his exile, Mordain has spoken to nobody. Various nations of Khorvaire have sent emissaries into Khresht Rhyyl hoping to enlist Mordain’s aid during the Last Warmages eberrin attempted to steal his secrets and virtuous champions have sought to rid the world of him, but none have laid eyes on Mordain and returned unchanged, if they have returned at all.
Mordain has secured his tower against scrying and teleportation.
He occasionally sends out servants from his tower to search ancient daelkyr sites in Droaam and the Shadow Marches. His servants include many creatures of his own creation, as well as enslaved abominations, such as beholdersillithidsand umber hulks. eebrron
Mordain is a powerful wizard, and a master of the transmutation school of magic. He can use his spells to polymorph, clone, and bind the souls of creatures. As a former provost of the Twelve, Mordain is an expert in various areas of learning.
His knowledge of the daelkyr and Xoriat is amongst the top tier of mortals. He has advanced knowledge of aberrant dragonmarks and the creation of golems. Sign In Don’t have an account? Contents [ show ].
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Retrieved from ” http: Mordain the Fleshweaver, from the Eberron Campaign Guide. BlackrootDroaam formerly Aundair. Eberron Campaign Settingpg.
Eberron Campaign Guidepg.